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Wwise 2018.1.1 for Unreal Integration on Nintendo Switch compile error

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Wwise 2018.1.1 for Unreal Integration on Nintendo Switch compile error.

 

Plugins/Wwise/Source/AkAudio/Public\AkInclude.h(13,5): error : 'PLATFORM_WINDOWS' is not defined, evaluates to 0 [-Werror,-Wundef]
>  #if PLATFORM_WINDOWS

Plugins/Wwise/Source/AkAudio/Public\AkInclude.h(22,7): error : 'PLATFORM_XBOXONE' is not defined, evaluates to 0 [-Werror,-Wundef]
>  #elif PLATFORM_XBOXONE

 

Although the following include statement seems to have moved to the lower order with the change from 2018.1.0 to 2018.1.1, compilation succeeded when returning the include position to the higher.

 

#include "AkUEFeatures.h"

#include "CoreTypes.h" // includes platform defines

 

Why did the include statement change?

asked Sep 13, 2018 in General Discussion by Hirokazu S. (140 points)

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