Wwise 2018.1.1 for Unreal Integration on Nintendo Switch compile error.
Plugins/Wwise/Source/AkAudio/Public\AkInclude.h(13,5): error : 'PLATFORM_WINDOWS' is not defined, evaluates to 0 [-Werror,-Wundef]
> #if PLATFORM_WINDOWS
Plugins/Wwise/Source/AkAudio/Public\AkInclude.h(22,7): error : 'PLATFORM_XBOXONE' is not defined, evaluates to 0 [-Werror,-Wundef]
> #elif PLATFORM_XBOXONE
Although the following include statement seems to have moved to the lower order with the change from 2018.1.0 to 2018.1.1, compilation succeeded when returning the include position to the higher.
#include "CoreTypes.h" // includes platform defines
Why did the include statement change?