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Wwise 2018 Attenuation Bug

+1 vote
Child Objects don't use Parent's Attenuation, after Un-Checking "Overwrite parent".



- Create a parent and a child object in Actor Mixer Hierarchy.

- Assign an Attenuation to the Parent.

- Listen to the Child. So far it should have the parent's Attenuation.

- Checkmark "Override parent" in child's Positioning tab.

- Then Un-Check "Override Parent" in child's Positioning tab.

- Listen to child object.

- Result: Child object doesn't use Parent's Attenuation.


Expectation: Child object will use Parent's Attenuation, when "Override parent" is Un-Checked.
asked Sep 27, 2018 in General Discussion by Christian S. (400 points)

1 Answer

+1 vote
Best answer
Hello, we are aware of the issue (for reference it is WG-39882) and this will be fixed in 2018.1.3.
answered Oct 21, 2018 by Fabien B. (Audiokinetic) (12,140 points)
selected Oct 24, 2018 by Masatomo T. (Audiokinetic)