Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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0 votes
Hi,

There's no Randomizer Button for the Initial Phase of Wwise Flanger. So, I gave it a shot and tried randomizing it by using RTPC and LFO, then using the LFO's Initial Phase Randomizer. But well, that didn't work either, unsurprisingly. Does anybody have an idea how it could work, though?

Thanks!

Christian
in General Discussion by Christian S. (610 points)

1 Answer

0 votes
Hi Christian

I think the LFO is triggered after the Initial Phase value is used, so it makes sense that it doesn't work.
A hacky solution could be to control the value with a game parameter instead, and set that game parameter
to a random value from within the game code before triggering the event that uses the flanger.

Kind Regards
Tobias
by Tobias D. Nielsen (2.5k points)
I think you're right about the signal-chain, which makes it impossible to get it done inside Wwise alone. Anyway, thanks for the idea with the game parameter!
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