Community Q&A

Where Wwise users help each other out!

Audiokinetic's Community Q&A is the forum where Wwise users ask and answer questions within the Wwise community. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

Resonance and Unreal integration

+1 vote

I am using Unreal 4.19 (a custom engine branch), Visual Studio 2017 and Wwise 2017.2.6636. I tried to integrate Resonance within Unreal by:

  1. Installing Wwise authoring tools (said installation contain Resonance plugin)
  2. Installing Wwise Unreal Engine integration files as a project plugin (said installation contain Resonance plugin)
  3. Follow instructions found at
  4. Linking ResonanceAudioFX fails (not finding ResonanceAudioFX.lib).
When not doing step 4, I noticed that Resonance plugin can still be enabled. Platforms can set Resonance as a spatializer/reverb plugin but not as occlusion plugin. My questions are:
  1. How one properly integrates Resonance?
  2. How one properly use Resonance through Unreal and Wwise?
  3. Why occlusion plugin cannot be set to Resonance?
asked Oct 14, 2018 in General Discussion by Jean-François G. (160 points)
Hi!, where you able to solve this?

Please sign-in or register to answer this question.