Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

To get the best answers quickly, follow these tips when posting a question:

  • Be Specific: What are you trying to achieve, or what specific issue are you running into?
  • Include Key Details: Include details like your Wwise and game engine versions, operating system, etc.
  • Explain What You've Tried: Let others know what troubleshooting steps you've already taken.
  • Focus on the Facts: Describe the technical facts of your issue. Focusing on the problem helps others find a solution quickly.

0 votes
Audiokinetic的工作人员,各位音频行业的朋友你们好。

我们的游戏打包后ios包的代码部分占用了40M左右的空间,Android的包体中代码部分只会占用不到2M的空间,请问有没有方法对这一部分进行优化,减小ios包中Wwise代码部分的占用体积。

 

感谢各位~
in General Discussion by bunnico C. (100 points)

1 Answer

0 votes
你好,xcode报错,请教怎么解决: DllNotFoundException: Unable to load DLL 'AkSoundEngine': The specified module could not be found.
by afd d. (310 points)
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