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Attenuation does not work in Windows which is built from UE4(4.20)

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I just use the AmbientDemo which is contained in the Wwise-Unreal Demo, and it works well in the Editor,  but when I make a Windows-64bit application. The AmbientDemo does not work,I found that if I cancel the attenuation property of this audio in the Position tab, it would work again in the windows-64bit application,I guess it may be that I have missed something in that application,but i do not know how to do. Does any one help me?The Unreal-Version is 4.20
asked Dec 10, 2018 in General Discussion by ShiXin L. (100 points)

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