Audiokinetic's Community Q&A is the forum where Wwise users ask and answer questions within the Wwise community. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page. Support for Strata library starts on our Community Q&A.

Attenuation does not work in Windows which is built from UE4(4.20)

0 votes
I just use the AmbientDemo which is contained in the Wwise-Unreal Demo, and it works well in the Editor,  but when I make a Windows-64bit application. The AmbientDemo does not work´╝îI found that if I cancel the attenuation property of this audio in the Position tab, it would work again in the windows-64bit application,I guess it may be that I have missed something in that application,but i do not know how to do. Does any one help me?The Unreal-Version is 4.20
asked Dec 10, 2018 in General Discussion by ShiXin L. (100 points)

Please sign-in or register to answer this question.