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UE4 HotReload Issue

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Recently I found the UE4 editor crashed after C++ hot reload, then I checked the dump file, it showed the exception come from AkAudioDevice::Get.

This function returns nullptr after hot reload because of FAkAudioModule::AkAudioModuleIntance is null and FModuleManager::LoadModulePtr<FAkAudioModule>(AkAudioName) does nothing.

FModuleManager::LoadModulePtr will not recreate a new FAkAudioModule.

Is it a bug? Please help.
asked Dec 27, 2018 in General Discussion by Feifei C. (100 points)

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