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Can you "rewind" by some milliseconds when in Pause All

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Hi -

When in a global Pause All state, is it possible to "rewind" or move the playhead back by a number of milliseconds before Resume All is triggered? This is to compensate for audio not stopping at precisely the same time as Unity game engine video.

Thanks!
asked Feb 4 in General Discussion by Graham H. (160 points)

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