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Unity builds work fine on Windows and Mac, but play no sound on Linux

0 votes

Tried to:

  • Use local builds and Unity CloudBuilds
  • Update Unity to the latest LTS version (2017.4.22)
  • Update Wwise and Unity integration on the project
  • Run the build with Debian GNU/Linux 7, KDE neon, and Ubuntu 18.04 

Here's the log when I run it on the Debian:

 

 

Preloaded 'ScreenSelector.so'
Preloaded 'libAkHarmonizer.so'
Preloaded 'libAkPitchShifter.so'
Preloaded 'libAkSoundEngine.so'
Preloaded 'libAkTimeStretch.so'
Unable to preload the following plugins:
ScreenSelector.so
libAkHarmonizer.so
libAkPitchShifter.so
libAkSoundEngine.so
libAkTimeStretch.so
Logging to /home/invscp/.config/unity3d/SampaioDias/GameName/Player.log
AK Error: Plug-in not found: 8912899
AK Error: Plug-in not found: 8912899
AK Error: Plug-in not found: 8912899
AK Error: Plug-in not found: 8912899
AK Error: Plug-in not found: 8912899
AK Error: Plug-in not found: 8912899
AK Error: Plug-in not found: 8519683

 

Here's the log from the Player.log file on Debian: https://pastebin.com/rBrWXr72
And the gigantic log file on Ubuntu: https://pastebin.com/UQXaj9Su

asked Mar 10 in General Discussion by Lucas D. (100 points)

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