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Hello,

I am trying to find a way to change wall occlusion  in AkSpatialAudioVolume form Ue4, during the play - to simulate different wall thicknes.

Is it possible ?

If yes, how?

thank you.

Greetings
分类:General Discussion | 用户: Gustaw G. (160 分)
修改于 用户:Gustaw G.

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