I'm trying to set switches on a switch container with an RTPC at the actor level.
In this example the SwitchGroup "Element_Engine_State" is controlled by the "RTPC Engine_PowerVariation". This is set in the GameSync tab, in the SwitchGroup declaration.
The problem is this SwitchGroup & RTPC are shared between multiple actors, and I want different switch-rtpc values for different actors (Switch Containers).
I expected to find a "Switch" property in the SwitchContainer RTPC tab but there is not.
I searched all across the switch container documentation, I did'nt find any clue. is this possible natively?
Thanks for your answer!