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Unreal Engine 4.21.2 failed integration because of AudiokineticTools

0 votes

Wwise Launcher tells me it has successfully integrated to Unreal Engine 4.21.2 however when I launch my project, Unreal always fails to load and gives this error message.

Plugin 'wwise' failed to load because module 'AudiokineticTools' could not be loaded. There may be and operating system error or the module may nor be properly set up.

I have followed the set up and requirements to the letter https://www.audiokinetic.com/library/edge/?source=UE4&id=requirements.html

I have tried multiple versions and projects but it still fails to load projects.

Im using; MacOS 10.13.6 | Wwise 2018.1.6.6858 | Unreal Engine 4.21.2

Any help would be amazing!!

asked Apr 1 in General Discussion by Pete R. (160 points)

1 Answer

0 votes

Hello,

Did you have any answer ? Or did you did you fix it ? I'm having the issue.. 

I'm using : MacOS 10.14.4 (18E227) ,  Unreal Engine 4.23.1 , Wwise 2019.1.5.7093.1459

answered Nov 6 by Jeremy P. (140 points)
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