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"the platform soundbank subfolder within the wwise project could not be find" & more

0 votes

Hello,

I am currently working on a game for Android, Windows and Mac in Unity Collaboration.
I have already worked on games before so I know that we must put the GeneratedSounbanks folder in StreamingAssets / Audio / ... but here I have another problem that I can not solve:
  - When I put PLAY in Unity, I have 3 Warnings:
AND
   - When I built:

I really do not understand where these problems come from ...
An idea ?

Thanks
Théophile Demarcq

asked Apr 3, 2019 in General Discussion by Théophile Demarcq (1,550 points)

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