I have updated Wwise to 2019.1.0.6947 and I've seen some problems.
1) XboxOne XDK Compatibility
In your documentation I've found:
- Xbox One XDK: Updated XDK to 10.0.17134.5044 (July 2018 qfe3).
What about using XboxOne XDK June 2018 qfe6 ? Can we continue use this version or there are some problems? Because I've tried many times but I can hear sound only on PS4 and PC build. On XboxOne it seems to fail the AkAudioDevice Initialization.
How can we handle this?
2) Unreal Integration 2019.1.0.6947.1299
We are using a custom version of UE 4.21.
When I downloaded Wwise integration as Engine plugin I've found some compilation errors. For example: in all AkInitializationSettings.h classes (for all platform) there are some UPROPERTY(EditAnywhere) that are exposed to editor without a Category tag. This is not allow for Engine Plugin and generate errors during compilation.
Did I download anything wrong?