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+4 votes

We have a problem trying to open our project in Unity Editor on Linux. There are multiple console errors preventing us from entering playmode. These are the errors:

Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs(66,10): error CS0246: The type or namespace name `AkThreadProperties' could not be found. Are you missing an assembly reference?

Assets/Wwise/Deployment/API/Generated/Common/AkInitializationSettings.cs(83,10): error CS0246: The type or namespace name `AkPlatformInitSettings' could not be found. Are you missing an assembly reference?

Assets/Wwise/Deployment/API/Generated/Common/AkInitializationSettings.cs(102,10): error CS0246: The type or namespace name `AkCommunicationSettings' could not be found. Are you missing an assembly reference?

Assets/Wwise/Deployment/API/Generated/Common/AkInitializationSettings.cs(110,10): error CS0246: The type or namespace name `AkUnityPlatformSpecificSettings' could not be found. Are you missing an assembly reference?

Assets/Wwise/Deployment/API/Handwritten/Common/AkCommonPlatformSettings.cs(43,17): error CS0246: The type or namespace name `AkCommunicationSettings' could not be found. Are you missing an assembly reference?

Assets/Wwise/Deployment/API/Handwritten/Common/AkCommonPlatformSettings.cs(297,29): error CS0246: The type or namespace name `AkPlatformInitSettings' could not be found. Are you missing an assembly reference?

Assets/Wwise/Deployment/API/Handwritten/Common/AkCommonPlatformSettings.cs(434,29): error CS0246: The type or namespace name `AkCommunicationSettings' could not be found. Are you missing an assembly reference?

Assets/Wwise/Deployment/API/Handwritten/Common/AkCommonPlatformSettings.cs(521,18): error CS0246: The type or namespace name `AkCommunicationSettings' could not be found. Are you missing an assembly reference?

Assets/Wwise/Deployment/API/Handwritten/Windows/AkWindowsSettings.cs(45,22): error CS0246: The type or namespace name `AkPlatformInitSettings' could not be found. Are you missing an assembly reference?

The Unity Editor version we are using is 2017.4.6f1 as it was the closest Linux-ready version to that of our project (2017.4.5f1).

We have also built Linux builds on a Windows machine, and there were no such problems. The builds are working correctly on Linux and the audio works fine. However, we need to get the project working inside the Unity Editor on Linux in order to check some specific things. Is there any solution to those editor errors? Besides Windows, we have also been opening the project inside Unity Editor on a Mac, and there were no problems with Wwise. 

dans General Discussion par Michał S. (170 points)
I'm trying to build on linux for Android and get the same thing. iOS is fine
Hi, i also having the same problem and i cant find an answer anywhere

2 Réponses

+2 votes
Hi, have you found an solutions to this? We're having the same issue.
par AudioCan (490 points)
–1 vote
 
Meilleure réponse

The Unity Editor on Linux is not a supported target by our Unity integration at this time.
Linux, while supported as a runtime target, is also not a supported authoring environment.

We encourage studios and users who wish to see the Unity Linux editor to become officially supported to report it to us as a feature request to help us prioritize. 

The most up-to-date information related to targeting Linux on Unity with Wwise can be found at this address: https://www.audiokinetic.com/en/library/edge/?source=Unity&id=pg__linux_info.html

par Samuel L. (Audiokinetic) (23.6k points)
edité par Samuel L. (Audiokinetic)
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