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How can I rotate ambisonic file in Unity3D?

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I am trying to add 1st order ambisonic files into my unity project for ambience. I have tested this out with the sample project, using the ambisonic material provided.  At the moment I can hear the audio, however the sound files are not rotating based on the player rotation.  I have 3D positioning enabled in Wwise and a spatial audio listener in Unity.  Am I missing anything?


asked Apr 17 in General Discussion by dan j. (100 points)

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