I'm in the process of finishing my WAG project but I'm stuck with this issue.
No matter which soundbank i export, the game always play the original one.
When i started this project i created a new Wwise project and i copied all the objs etc from the original one. I replaced all the Sound SFX and effects in general but when i export the soundbank all i hear in game are the original sounds.
So I did a check of the routing and directories and everything seems fine.
My Wwise soundbank is generated in the directory WwiseAdventureGameSource\GeneratedSoundBanks\Windows, when i open the Wwise Picker window i see my project and not the original one and in the Wwise Settings both the Wwise Project Path and Wwise Windows Installation Path are correct.
Anyone knows how to fix this?