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0 votes
Hi,

I'm having issue with RTPC controlled delay for Stop and Break functions.

Play function takes in consideration Initial Delay on container and is controllable via RTPC, but Stop and Break functions ignore that Initial Delay.

There is slider for delay in event setup but only as static value and randomizer.

Any other way to add delay with RTPC for Stop and Break?
in Feature Requests by Ratko F. (100 points)

1 Answer

0 votes
Hi Ratko.

The answer is no. Initial delay refers to an *initial* delay before playing and so once started this parameter has no bearing.

Stop actions do however support a fade time and curve, if made very long these can act as a short delay before an eventual fade out - this may or may not be suitable for your application.

My suggestion is not to use the RTPC system for this and instead to simply defer issuing of the stop or break commands by the time you with to delay.

-

dan.m
by Dan M. (2.6k points)
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