社区问答

欢迎来到 Audiokinetic 社区问答论坛。在此,Wwise 和 Strata 用户可互帮互助。如需我们团队直接提供协助,请前往技术支持申请单页面。若要报告问题,请在 Audiokinetic Launcher 中选择“报告错误”选项(注意,问答论坛并不会接收错误报告)。我们内部设有专门的错误报告系统,会有专人查看报告并设法解决问题。

要想尽快得到满意的解答,请在提问时注意以下几点:

  • 描述尽量具体:比如,想达到什么样的目的,或者具体哪里有问题。
  • 包含关键细节:比如,Wwise 和游戏引擎版本以及所用操作系统等等。
  • 阐明所做努力:阐明自己为了排除故障都采取了哪些措施。
  • 聚焦问题本身:聚焦于问题本身的相关技术细节,以便别人可以快速找到解决方案。

0 投票
Hello,

The same way there are multiple sound-only properties getter available in WAAPI, would it be possible to expose an audio source prefetch size?

Thanks!
分类:Feature Requests | 用户: Gabriel M. (100 分)

1个回答

0 投票

Prefetch Size

The prefetch size (bytes) in the converted file is not accessible with WAAPI.

You can access the value in the SoundBankInfo files (json/xml), generated with the Soundbank files:

    "IncludedMemoryFiles": [
     {
      "Id": "230377263",
      "Language": "SFX",
      "ShortName": "2_blocks.wav",
      "Path": "SFX\\2_blocks_D79FB2B7.wem",
      "PrefetchSize": "9664"
     }

We also plan on adding WAAPI a topic you can register to be notified when SoundBanks are generated, containing the prefetch size:
https://gist.github.com/decasteljau/ea7e1a02f8fcb58d571d69fb9935ab44

Prefetch Lenght

The prefetch lenght is accessible directly as a property on the Sound objects, see here:
https://www.audiokinetic.com/library/edge/?source=SDK&id=wwiseobject__sound.html

PreFetchLength: Prefetch length (ms)

To access the value, use ak.wwise.core.object.get on Sound objects, with "@PreFetchLength" in the return options:
https://www.audiokinetic.com/library/edge/?source=SDK&id=ak__wwise__core__object__get.html

 

用户: Bernard R. (Audiokinetic) (35.8k 分)
修改于 用户:Bernard R. (Audiokinetic)
Hello Bernard, thank you for your answer.

However I'm looking specifically for the prefetch size in bytes once encoded - as it might change depending on the conversion being applied etc.

Do you think this would be possible?
I updated my answer.
...