Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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+1 vote
When connected to unreal or a direct build of our game there is no signal showing on the wwise meter. Objects and events are appearing as normal in the profile view.

'Meter' is enabled in the Profiler Settings.

Any help much appreciated!

Thanks
closed with the note: Fixed! An old mixing session was loaded in the mixer layout - changing to a different session seemed to refresh the input signal coming through.
in General Discussion by Matthew B. (110 points)
closed by Mads Maretty S. (Audiokinetic)
Did you set the "Master Audio Bus" in the Meter view?
Do you see anything moving in the Master-Mixer Console View?
Fixed! An old mixing session was loaded in the mixer layout - changing to a different session seemed to refresh the input signal coming through.

Thanks for your reply
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