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How can I use switch containers to control ambiences? (UE4)

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So I’m trying a different way of doing ambiences in a level in unreal engine 4 using switch containers and a trigger box but I’m having a bit of trouble making it work.

I can’t seem to get it to actually switch over, I’ve tested it in other ways to check if it would switch at all and it does but when it comes to using a trigger box nothing happens  


Thanks for the help!
asked Sep 19, 2019 in General Discussion by Jonathan B. (100 points)

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