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Audiokinetic's Community Q&A is the forum where Wwise users ask and answer questions within the Wwise community. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

Handling 4 player split screen with one listner

0 votes
It seems there's been a few questions regarding this problem, but I've yet to find an answer I understand...

Basically my issue is this - in Unreal we have up to four player split screen co-op...

Each player has their own listener that exist in the same place to each other and I want to stop hearing 4 instances of the same sound. While profiling the session, it seems each player has their own instance of Wwise going making any playback limitations specific to each player....

Simply put, what is the standard procedure for split screen games!?
asked Nov 13 in General Discussion by Mike B. (100 points)

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