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UE4 integration IOS, audio thread keeps restarting and fail

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Run game on iphone 11, the audio thread suspended while playing the game and then no sound is output.

sometimes the audio thread can automatically restart, but most time not. Sometimes it keeps restarting and failing.

Error msg: AK Error: Hardware audio subsystem stopped responding. Silent mode is enabled.

find this 'solution':

in <UE4_ROOT>/Engine/Config/iOS/IOSEngine.ini,replace  AudioDeviceModuleName=IOSAudio

with AudioDeviceModuleName= .

It seems to reduce the chance to suspend, but the problem is still there.

Got stuck for about 2 weeks, hope someone can give a hint.


asked Nov 20, 2019 in General Discussion by shgs v. (100 points)

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