Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

To get the best answers quickly, follow these tips when posting a question:

  • Be Specific: What are you trying to achieve, or what specific issue are you running into?
  • Include Key Details: Include details like your Wwise and game engine versions, operating system, etc.
  • Explain What You've Tried: Let others know what troubleshooting steps you've already taken.
  • Focus on the Facts: Describe the technical facts of your issue. Focusing on the problem helps others find a solution quickly.

0 votes
Hi.

I am currently trying to do asynchronous music in wwise : I made three music playslist container (each corresponding to one precise intrument, and containing one music segment playing one track of a few other random subtracks). I did the same with other instruments. Now, when I play the three music playlists with an event, it works fine and it is my interactive music for let's say level 02. My problem is that I can't manage to switch from level 01 to level 02 with a state because I can only play ONE music playlist at the time with the music switch container. So the only way for me to switch from level 01 to level 02 is to have my three instruments within only one music playlist container, but this way, I cannot see how those three elements could play asynchonous. Do you have any idea ?
in Feature Requests by Grégor H. (100 points)

1 Answer

0 votes
If you simply want to stop/fade level 01 and start 02, you could put all these stop and play calls into an event(s).

If you are trying to transition on a musical boundary that would be tricky because it is asynchronous.  However you could experiment with transitioning all your level 01 playlists to silence when in level 02 state.
by Monty M. (3.1k points)
...