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Could not stop a event with transition in Unity

0 votes
When call AkWwiseEvent.Stop(soundEmitterObject, transitionDuration, curveInterpolation). The sound suddenly disapears,not fade out.
asked Dec 10, 2019 in General Discussion by lin h. (100 points)
recategorized Dec 10, 2019 by Mads Maretty S. (Audiokinetic)

1 Answer

0 votes

Hey Lin, 

Can you show us your curveInterpolation property? or maybe the transitionDuration? Those properties are used to define that fade and behavior. 

answered Dec 10, 2019 by Mads Maretty S. (Audiokinetic) (38,720 points)
transitionDuration = 5,and curveInterpolation = AkCurveInterpolation.AkCurveInterpolation_Linear.
I work on Unity2019.2.10f1.
Wwise's version is 2018.1.5.6835.
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