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Routing Audio to Outsput in ue4

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Hey I am trying to find out if it is possible to get the SFX  Ambient and Music through headphones and only ambient and music through speakers. lets say only the player hears the interaction sounds but people in the room can hear the ambient. Is it possible ? How to achieve it ? Thanks in advance cheers
asked Jan 24, 2020 in General Discussion by Patrycja p. (160 points)

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