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Use AudioSource in Unity as Input for Wwise

0 votes
Hello,

I am using Unity and Wwise and want to be able to record something with a microphone, save it in a Folder(thats all working) and then I want to be able to play it through my effectchain in Wwise.

I tried to do it with external Source but that didnt work at all, maybe I did something wrong. I also tried sending it to the AudioInputPlugin, but that doesnt work either. does anybody has a good Idea how I can play wav files in Unity to Wwise?

Thanks for any help
asked Feb 26, 2020 in General Discussion by jonas k. (150 points)

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