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Listener Relative Routing Obs/Occ Non-Spatial Sounds

0 votes
Hello,

We're experiencing an issue where our music is being obstructed by spatial volumes and portals. When the player enters/exits a spatial volume, the music will obs/occ like a 3d sound even though the 3D Spatialization is set to None and the Attenuation is either unselected or selected but with no attenuation set. The only way to get music to play correctly is to unselect Listener Relative Routing which then duplicates the Master Bus. Has anyone experienced this behavior?
asked Mar 18 in General Discussion by Michael D. (200 points)

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