Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

To get the best answers quickly, follow these tips when posting a question:

  • Be Specific: What are you trying to achieve, or what specific issue are you running into?
  • Include Key Details: Include details like your Wwise and game engine versions, operating system, etc.
  • Explain What You've Tried: Let others know what troubleshooting steps you've already taken.
  • Focus on the Facts: Describe the technical facts of your issue. Focusing on the problem helps others find a solution quickly.

0 votes

So I have been working on a personal project in Unity for a few weeks now and have intergrated Wwise into my game for the audio. I had gotten about half way through, everything working fine untill unity stopped being able to refresh my Wwise picker. I recive this error message. Though it dosn't prevent me from playing my game, just from progressing any further with the audio! Its telling me there is a problem with the AkWwiseWWUBuilder.cs script but I would know what I could have done to cause this problem.

https://imgur.com/a/ZCn31R5 - Link to the image incase it dosn't load properly.

in Feature Requests by Chris W. (100 points)

1 Answer

0 votes
Hey Chris,

Could you try deleting your AkWwiseProjectData.asset file, then let the integration re-create it?

Let me know if this works!
by Mads Maretty S. (Audiokinetic) (40.2k points)
...