Hi, We are currently using Perforce as our primary source control solution.
We have been banging our heads up against a wall on this one, it didn't happen in our previous source control system (bitbucket).
I check out the full depot / workspace and integrate wwise into unity using the launcher. All scripts, soundbanks, integration works fine, everything is ready to go.
I submit this project and all containing files (tried in unity and P4V client) and the other team members (with matching wwise versions installed) go to the launcher as a different team member (different PC) and it still wants to integrate wwise into unity.
You can go around and around with submits and it seems like EVERY user has to conduct this integration. Any ideas on what we are doing wrong here, i am very capable using wwise but getting this integration to stick is becoming a nightmare.
Cheers!