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RTPC doesn't work with aux volumes

0 votes

I have aux volume tied to rtpc parameter and events that are changeing the values. Whenever I fire the events, the values seems to change (I checked in game object profiler) but the aux volume is not, I need to do it manually. Is it a bug or am I doing sth wrong?


Thanky you!

asked Oct 7, 2014 in General Discussion by Marcin S. (280 points)

1 Answer

0 votes
Just incase man do your sounds have "use game-defined auxilary sends" checked? that was one of the first problems I had
answered Dec 19, 2014 by Robert M. (4,610 points)