Dear Wwise community,
I have problem launching or packaging my game in Unreal Engine 4.24 (using Wwise 2019.2.1.7250). When I edit the game in the Engine, I have the sound in the game. But when I launch or package the game, the created file doesn't have any sound. The only problem I could find in the launching log is this one :
LogAkWaapiClient: Warning: Failed to connect to WAAPI client on local host. Trying again in 2 seconds.
I already looked at this issue : https://www.audiokinetic.com/qa/5076/packaged-build-package-script-akaudio-requested-async-loading?fbclid=IwAR3RFYidFvj-xf3cCwIFNroCca7AwrHfN5mxQ4kWoLaV_KH9_c42BH9TmM4
But it doesn't seem to be the same problem.
Could someone help me on this matter?