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0 votes

If i use more than 1 instance of AKAmbient/AKEvent in the latest integration of wwise, it floods with EventID and gameobject issues. The 1 instance plays fine (regardless of event or sound).

If i use a custom script to post multiple events then i generate errors per attempt to trigger the event.   This looks like a bug, i have stripped everything apart and have seen other bugs like this in past releases that were fixed.

I have tried 3 different downgrades of wwise, brand new projects and i do not have anything really left to try. nearly 3 days on this issue.  Will post a video tomorrow.

Unity 2019.3.0f6 Wwise Integration 2019.2.1.7250.1718

 

closed with the note: no longer required
in General Discussion by TAFENSW (270 points)
closed by TAFENSW

1 Answer

0 votes
So it appears to be something to do with a broken Unity project element.  After creating a blank scene and importing wwise i can trigger 4 events without generating the error.
by TAFENSW (270 points)
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