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Adding Actions to Existing Event via WAAPI

0 votes

Hi there,

I'm working on a tool that automatically creates events on import. I'm stuck on what to do when there is a name conflict. Desired behaviour is that if the event already exists, add another action to that event. I thought that the "merge" setting for onNameConflict in the call below would cater for that, but I have found that it creates a new event with an incremented name instead (what I thought would be the behaviour for the "rename" setting).

    "parent": "\\Events\\Default Work Unit",
    "type": "Folder",
    "name": "WAAPI",
    "onNameConflict": "merge",
    "children": [
            "type": "Event",
            "name": "Play_SFX",
            "children": [
                    "name": "",
                    "type": "Action",
                    "@ActionType": 1,
                    "@Target": "\\Actor-Mixer Hierarchy\\Default Work Unit\\SFX"

I have tried giving the Action a name in the child object, thinking that maybe that would help Wwise work out the merge, but that didn't work either.

Is there a way to add another Action to an existing event with this call, or would it require me to do another @object.get, copy all actions and settings across, add the new action and replace the old object with the new?



asked May 24, 2020 in General Discussion by Jake B. (190 points)

1 Answer

0 votes
Best answer
Managed to solve this - it was user error!
Merge is the correct option for onNameConflict, and the action does require a name so that Wwise can add a new action of the same type to an existing event, rather than overwrite it.
My blunder was having a space where there shouldn't have been one, and Wwise was creating a new event with a slightly different name - whoops.
answered May 25, 2020 by Jake B. (190 points)
selected May 26, 2020 by Bernard R. (Audiokinetic)