커뮤니티 Q&A

Audiokinetic의 커뮤니티 Q&A 포럼에 오신 것을 환영합니다. 이 포럼은 Wwise와 Strata 사용자들이 서로 도움을 주는 곳입니다. Audiokinetic의 직접적인 도움을 얻으려면 지원 티켓 페이지를 사용하세요. 버그를 보고하려면 Audiokinetic 런처에서 Bug Report 옵션을 사용하세요. (Q&A 포럼에 제출된 버그 보고는 거절됩니다. 전용 Bug Report 시스템을 사용하면 보고 내용이 담당자에게 정확히 전달되어 문제 해결 가능성이 크게 높아집니다.)<segment 6493>

빠르고 정확한 답변을 얻으려면 질문을 올릴 때 다음 팁을 참고하세요.

  • 구체적인 내용을 적어주세요: 무엇을 하려는지, 혹은 어떤 특정 문제에 부딪혔는지 설명하세요.
  • 핵심 정보를 포함하세요: Wwise와 게임 엔진 버전, 운영체제 등 관련 정보를 함께 제공하세요.
  • 시도한 방법들을 알려주세요: 문제 해결을 위해 이미 어떤 단계를 시도해봤는지 설명해주세요.
  • 객관적인 사실에 초점을 맞추세요: 문제의 기술적 사실을 중심으로 설명하세요. 문제에 집중할수록 다른 사람들이 더 빠르게 해결책을 찾을 수 있습니다.

0 투표
Our project was originally using Unreal 4.23 and in that got an error when attempting to package. We tested upgrading Unreal to 4.24 and the same error happens when trying to package. This project is meant for Windows.

The Wwise version we are using is 2019.1.7.7135

We attempted to upgrade to the most recent version of Wwise with Unreal 4.24. The project packaged successfully but it completely changed the workflow and caused many crashes in the executable so we decided to better stay on the 2019.1.7 version.
One of our teams mentioned some errors on the log while testing the game inside the editor (see attached image) but I don't know if these would prevent the project from packaging.

Please it's very urgent to fix this issue.
 
ParallelExecutor.ExecuteActions:   Nota: inclusi�n del archivo:  D:\Unreal Projects\Ankalli\Plugins\Wwise\Source\AkAudio\Classes\WaapiPicker/SWaapiPickerRow.h
ParallelExecutor.ExecuteActions:   Nota: inclusi�n del archivo:  D:\Unreal Projects\Ankalli\Plugins\Wwise\Source\AkAudio\Classes\WaapiPicker/WaapiPickerViewCommands.h
ParallelExecutor.ExecuteActions:   Nota: inclusi�n del archivo:  D:\Epic Games\UE_4.23\Engine\Source\Runtime\Slate\Public\Framework/Commands/GenericCommands.h
ParallelExecutor.ExecuteActions:   Nota: inclusi�n del archivo:  D:\Epic Games\UE_4.23\Engine\Source\Runtime\Slate\Public\Widgets/Input/SHyperlink.h
ParallelExecutor.ExecuteActions:   Nota: inclusi�n del archivo:   D:\Epic Games\UE_4.23\Engine\Source\Runtime\Slate\Public\Widgets/Accessibility/SlateAccessibleWidgets.h
ParallelExecutor.ExecuteActions:   Nota: inclusi�n del archivo:    D:\Epic Games\UE_4.23\Engine\Source\Runtime\SlateCore\Public\Widgets/Accessibility/SlateCoreAccessibleWidgets.h
ParallelExecutor.ExecuteActions:   Nota: inclusi�n del archivo: D:/Unreal Projects/Ankalli/Plugins/Wwise/Source/AkAudio/Private/WaapiPicker/SWaapiPickerRow.cpp
ParallelExecutor.ExecuteActions:   Nota: inclusi�n del archivo: D:/Unreal Projects/Ankalli/Plugins/Wwise/Source/AkAudio/Private/WwiseEventTracking.cpp
UnrealBuildTool.Main: CompilationResultException: Error: OtherCompilationError
UnrealBuildTool.Main:    en UnrealBuildTool.ActionGraph.ExecuteActions(BuildConfiguration BuildConfiguration, List`1 ActionsToExecute) en D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\System\ActionGraph.cs:línea 153
UnrealBuildTool.Main:    en UnrealBuildTool.BuildMode.Build(List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, BuildOptions Options, FileReference WriteOutdatedActionsFile) en D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:línea 323
UnrealBuildTool.Main:    en UnrealBuildTool.BuildMode.Execute(CommandLineArguments Arguments) en D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:línea 197
UnrealBuildTool.Main:    en UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray) en D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:línea 477
General Discussion Renzo S. (100 포인트) 로 부터
Hello, Im having a similar issue with UE 4.23.1 and Wwise. Did you find a solution? thanks

Thats my error log: https://pastebin.com/BbwFBpiX

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