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UE4 4.25 Plug-ins not found when building cooked WindowsClient

+1 vote

I copied the plugins from vc150 to vc160 as directed and audio work fine in the editor. However, building a cooked WindowsClient build :

LogAkPluginActivator: Display: AkPluginActivator parameters:  Client -run=AkPluginActivator -platform=Win64 -configuration=Profile -targetconfig=Development
LogAkPluginActivator: Display: Can't find plugin list for <Windows> platform

This results in no plugins being loaded on the client.

asked Jun 5, 2020 in General Discussion by Erik L. (110 points)

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