Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

To get the best answers quickly, follow these tips when posting a question:

  • Be Specific: What are you trying to achieve, or what specific issue are you running into?
  • Include Key Details: Include details like your Wwise and game engine versions, operating system, etc.
  • Explain What You've Tried: Let others know what troubleshooting steps you've already taken.
  • Focus on the Facts: Describe the technical facts of your issue. Focusing on the problem helps others find a solution quickly.

+5 votes

Hi, so for some reason my music Switch Container is not playing. This is what is being shown in the profiler. Any other events works (including other music events). Ive been trying to fix this but I cant seem to find a solution. By the way, the event works perfectly in the soundcaster session.

in General Discussion by Mateo N. (170 points)
I have the same problem here.
Any thoughts on this?

I'm having the same issue here, been trying different ways to fix it but with any luck!

Thanks anyone who could give some light here!
Have you associated a game object (or an actor if you are working in UE) to BOTH the play music event AND the setswitch function? I had the same error and associating a game object to both these nodes in the blueprint fixed my issue.

1 Answer

+3 votes
were you ever able to figure this out? I'm having a similar issue but can't seem to fix it.
by Kevin C. (200 points)
Same issue here
...