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Can the timestamp of a music segment be exposed to programmers in Unreal Engine?

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I am trying to convince my team to use wwise for a future project. They asked if they could get the time of a currently playing song from wwise. Is this possible? How?


I found this in the documentation but he pointed out the optimized/release configuration returning 0:

Get the time stamp shown in the capture log along with monitoring messages.


Time stamp in milliseconds. In optimized/release configuration, this function returns 0.

AkTimeMs __cdecl AK::Monitor::GetTimeStamp( ) 
asked Jul 9 in General Discussion by Buck (100 points)

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