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0 votes
We are having a large number of crashes on Android with the following stack trace:

libaudioutils.memcpy_to_i16_from_float (memcpy_to_i16_from_float:212)
libaaudio._ZN9flowgraph7SinkI164readEPvi (_ZN9flowgraph7SinkI164readEPvi:164)
libaaudio._ZN6aaudio23AudioStreamInternalPlay22writeNowWithConversionEPKvi (_ZN6aaudio23AudioStreamInternalPlay22writeNowWithConversionEPKvi:356)
libaaudio._ZN6aaudio23AudioStreamInternalPlay14processDataNowEPvilPl (_ZN6aaudio23AudioStreamInternalPlay14processDataNowEPvilPl:528)
libaaudio._ZN6aaudio19AudioStreamInternal11processDataEPvil (_ZN6aaudio19AudioStreamInternal11processDataEPvil:376)
libaaudio._ZN6aaudio23AudioStreamInternalPlay12callbackLoopEv (_ZN6aaudio23AudioStreamInternalPlay12callbackLoopEv:316)
libaaudio.
libc._ZL15__pthread_startPv (_ZL15__pthread_startPv:36)
libc.__start_thread (__start_thread:64)

Using Unity 2019.2.10f1 and wwise:

Wwise Unity Integration Version Info:

Based on Wwise SDK: 2019.1.2 Build 7018

Unity Integration Bundle: 2019.1.2.1481

Unity Integration Version: 1
in General Discussion by Rafael F. (130 points)

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