Trying to integrate with my Unity project, and it gets stuck on this step "Executing Unity to complete the installation. This may take a few minutes, please wait..." for hours. Having checked the logRunSetup file (which will run into several gigs if I don't stop it) this entry is just being spammed out on loop.
Start importing Assets/Wwise/Editor/ProjectData/AkWwiseProjectData.asset using Guid(636f3dcfa105fe046803ce49395c4f0a) Importer(-1,00000000000000000000000000000000) -> (target hash: '31a0c186f52bb4297a6e1cda2c680034') in 0.001053 seconds
Import parameters got modified during import
UnityEditor.AssetDatabase:CreateAsset(Object, String)
AkWwiseProjectInfo:GetData() (at Assets\Wwise\Editor\WwiseWindows\AkWwiseProjectInfo.cs:57)
AkWwiseWWUBuilder:GatherModifiedFiles() (at Assets\Wwise\Editor\WwiseWindows\AkWwiseWWUBuilder.cs:376)
AkWwiseWWUBuilder:InitializeWwiseProjectData() (at Assets\Wwise\Editor\WwiseWindows\AkWwiseWWUBuilder.cs:69)
AkWwiseWWUBuilder:.cctor() (at Assets\Wwise\Editor\WwiseWindows\AkWwiseWWUBuilder.cs:285)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
[C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V2/AssetImportManager.cpp line 353]
(Filename: Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectInfo.cs Line: 57)
It does work if I try integrating into an empty project. I've seen similar threads about issues with the Metro folder existing, but this is a fresh Unity 2020.1.0f1 install and I only have windows standalone platform folder so these other threads don't fix this issue I'm having. What could be in my project that is stalling the integration tool?
Having had a quick look at AkWwiseProjectInfo.cs:57 it looks like the wrong define is being used here. "UNITY_2019_3_OR_LATER" should be "UNITY_2019_3_OR_NEWER", but there's a wayward else causing an error even then. Where does this specific file get imported from, and is it possible for me to modify it before the WWise tool tries to import it?