First of all, I'm sound designer so I'm not a real developer, I code in C# in Unity, but am lost concerning hard part of programming and buildings ...
I tried hard with some help to rebuild Wwise/Unity integration plugin with astound registered for windows and android (Wwise 2014.1 build 5158) but I have some issues ...
First, concerning the windows rebuilds :
I first downloaded wwise unity integration sources for windows and android.
With visualstudio 2013, I openned the .sln project and changed in Additionnal library directories : $(WWISESDK)\$(Platform)_vc120\$(Configuration)\lib
In Linker ==> Input, I added the Astound's libs.
I then rebuilt Debug/Profile/Release in x86 and x64.
But after installing it in Unity and pressing play, I have a DllNotFoundException.
Second, concerning the Android build :
I managed, with the help of a programmer, to rebuild the android plug (libAkSoundEngine_armeabi-v7a.so) using python and command lines.
The problem is I couldn't find how to register Astound before.
Any ideas and helps ?
Thanks for reading,