Community Q&A

Where Wwise users help each other out!

Audiokinetic's Community Q&A is the forum where Wwise users ask and answer questions within the Wwise community. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

In Unreal when generating banks, I get a lot of directory notification failures. Does this compromise the data?

+1 vote

When I generate all the nearly 600 banks in my project as a group, I get several of these errors:

LogDirectoryWatcher: A directory notification failed for 'R:/Project/Content/WwiseAudio' because it was empty or there was a buffer overflow. Attemping another request...

when I look at the code, it looks like the directory watcher is responsible for catching new files and doing further processing on them. Is that the case? Is this message a sign that the data might be incomplete?

asked Sep 23, 2020 in General Discussion by Peter L. (190 points)

Please sign-in or register to answer this question.