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Unity SDK iOS Simulator build.

0 votes
We're required to make an iOS Simulator build for an external party to validate an integration in our game. When building and targeting the iOS Simulator from Unity, we get errors with several wwise libraries being linked.
Error: "Building for iOS Simulator, but the linked library was built for iOS."  (libAKSoundEngine, libAkTimeStretchFX and libCrankcaseAudioReveModelPlayer)

Are appropriate wwise libraries available for iOS simulator builds in the Unity SDK ?

Unity 2019.4.9f1
Wwise 2019.2.5.7349
asked Oct 8 in General Discussion by Tom R. (100 points)

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