Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

To get the best answers quickly, follow these tips when posting a question:

  • Be Specific: What are you trying to achieve, or what specific issue are you running into?
  • Include Key Details: Include details like your Wwise and game engine versions, operating system, etc.
  • Explain What You've Tried: Let others know what troubleshooting steps you've already taken.
  • Focus on the Facts: Describe the technical facts of your issue. Focusing on the problem helps others find a solution quickly.

+1 vote

The Wwise 2019.2.6 Authoring tool can't connect to a runtime Sound Engine that is not Wwise 2019.2.6 or newer. The "WG-49532 Improved performance and memory usage of Game Profiler when capturing." bug fix required a change in the Wwise Communication module that broke compatibility.

in General Discussion by Guillaume R. (Audiokinetic) (11.6k points)

1 Answer

+1 vote
 
Best answer
If you want to profile a game running Wwise 2019.2.5 or older, the Wwise 2019.2.5 Authoring tool must be used. Games upgraded to Wwise 2019.2.6 will require the 2019.2.6 Authoring tool for Communications to work.
by Guillaume R. (Audiokinetic) (11.6k points)
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