Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

To get the best answers quickly, follow these tips when posting a question:

  • Be Specific: What are you trying to achieve, or what specific issue are you running into?
  • Include Key Details: Include details like your Wwise and game engine versions, operating system, etc.
  • Explain What You've Tried: Let others know what troubleshooting steps you've already taken.
  • Focus on the Facts: Describe the technical facts of your issue. Focusing on the problem helps others find a solution quickly.

0 votes
I add AK_LOAD_BANK_IN_MEMORY in unity player settings.

Fixed some compile error , but when I try to test the function.

It doesn't work when akMemBankLoader try to load bnk file.

The Bank Path is "jar:file:///storage/emulated/0/Android/obb/com.xpec.WOH.Default/main.11000.com.xpec.WOH.Default.obb!/assets/Audio/GeneratedSoundBanks/Android/Init.bnk"

and the www fail at getting file java.io.FileNotFoundException: "assets/Audio/GeneratedSoundBanks/Android/Init.bnk"

I also try to add StreamingAssets path between assets and Audio , but it fail too.

And it also fail to load library libAkSoundEngine_armeabi-v7a.so wil error: "native render plugin support disabled: java.lang.UnsatisfiedLinkError: unknown failure" .

Should I upgrade the wwise plugin to 2014.1 ?
in General Discussion by Leo H. (160 points)
edited by Leo H.
fixed in unity 4.5.4p3

but specific audio can't work normally.

I use state to maintain BGM function ,It was succeed when calling postevent,

but fail when change state by file not found error .

And the AKDEBUG shows the ids associate to the the BGM wem.

Those wem file seem not contained in the bnk , it appeared in the folder with bank file.
Is there any settings wrong in my project ?

Please sign-in or register to answer this question.

...