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How to transition between States using an rtpc / a value other than time

0 votes
I'd like to be able to control the transition between States with an rtpc e.g. transition from an Indoor to Outdoor state based on a distance value instead of seconds

Is this possible?

If it needs to be overridden, then can it be done in UE4 or does it need to be done in code?

asked Nov 9, 2020 in General Discussion by Nick G. (180 points)

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