Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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0 votes
Hi,

we are having a problem on iOS :

when the game is already running, and the user starts his own music, everything is fine (the user's music starts, the in-game music stops) until it's time to unload the banks. The game freezes at that point ; it waits for something (AKPLATFORM::AkWaitForEvent) and is stuck there. It's not only when the game tries to unload the music bank, it freezes at different banks, randomly. The music files are the only one compressed in AAC. I'm not the programmer, but I was wondering if there's something I missed on my side (implementation).

We are using Wwise 2013.1.1

thanx

Benoit
in General Discussion by User77771 (150 points)
edited by User77771

1 Answer

0 votes
Hi, it also happened to me, the UnloadBank freezes for ever, have you solved it from your side?

Thanks a lot!
by David R. (180 points)
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