Community Q&A

Where Wwise users help each other out!

Audiokinetic's Community Q&A is the forum where Wwise users ask and answer questions within the Wwise community. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

Unity 2019 + Wwise 2017 under Linux not working

0 votes

Hi,

We want to upgrade our project from unity 2018.4.23 to unity 2019.4.13 and were using wwise 2017.2.10.
On Windows, Mac, iOS and Android sound works but on Linux no sound is played, also no sound device is listed anymore in the system audio settings. Previous version with unity2018 works under Linux.

I can also reproduce this with a test project under untiy 2019.
There is no error code in the unity log: 

Mono path[0] = '/media/sf_vmshare/builds/testaudio_Data/Managed'
Mono config path = '/media/sf_vmshare/builds/testaudio_Data/MonoBleedingEdge/etc'
Preloaded 'libAkSoundEngine.so'
Display 0 'Virtual1': 5120x1310 (primary device).
Desktop is 5120 x 1310 @ 60 Hz
Initialize engine version: 2019.4.13f1 (518737b1de84)
[Subsystems] Discovering subsystems at path /media/sf_vmshare/builds/testaudio_Data/UnitySubsystems

...


WwiseUnity: Initialize sound engine ... 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

WwiseUnity: Sound engine initialized. 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 7fb321aa5700 -> priority: 1 
  Thread -> id: 7fb3212a4700 -> priority: 1 

After upgrading wwise to the newest version (2019) everything works again under Linux.
Because the wwise upgrade would delay our unity upgrade even more I would like to ask if someone has the same problem and found a solution?

Or if this is a known issue and only a wwise upgrade can fix this?

asked Nov 18 in General Discussion by Johannes K. (100 points)

Please sign-in or register to answer this question.

...