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0 投票

Thanks for testing out the Wwise 2021.1 Beta! Here are some resources to get you started and questions we've mapped for feedback.

WAAPI in Unity

Suggestions:

  • Open the Wwise Authoring Application alongside the Unity Editor
  • In the Wwise Integration settings, ensure "Connect to Wwise" is enabled
  • Open the Wwise Picker window, set the data source to "Wwise Authoring" and expand the hierarchy
  • Make some modifications in Wwise, and observe them being reflected in real time in the Wwise Picker window in Unity
  • In Unity, right-click on an item in the Wwise Picker, and use the options available. Observe the changes being reflected in Wwise
  • Observe how the selected object is synchronized between both applications

Questions:

  • Does the bidirectional interaction between Unity and Wwise feel natural?
  • Would you like for other functionality to be exposed to the context menu in the Wwise Project window?
  • Do the keyboard shortcuts for the new menu options make sense, or do they interfere with other shortcuts you may use in your Unity workflow?
  • Is there a reason you wouldn't want the WAAPI synchronization to be enabled?
  • Do events played by triggering them in the Wwise Picker sound the way you expected them to?
  • What wwise object property would you most like to be able to see in the wwise picker window?
  • If you plan on using WAAPI for communicating with the project outside of the picker, are the API functionalities exposed by AKWaapiUtilities sufficient?

 

分类:Beta Feedback | 用户: Damian K. (530 分)

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