Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

To get the best answers quickly, follow these tips when posting a question:

  • Be Specific: What are you trying to achieve, or what specific issue are you running into?
  • Include Key Details: Include details like your Wwise and game engine versions, operating system, etc.
  • Explain What You've Tried: Let others know what troubleshooting steps you've already taken.
  • Focus on the Facts: Describe the technical facts of your issue. Focusing on the problem helps others find a solution quickly.

+1 vote
Anyone else experienced issue within the WWise Launcher on a PC or Mac.

Unreal/WWise project pair in the WWise launcher as Unreal 4.24 in the little ID window in the top corner and 4.25 on the launch button.....I know the project is in 4.24 and the only way to get it open is to open each component of the pair independently. WWise component through the Project/Browse tab of the WWise Launcher and the  Epic component directly through the .uproject executable file.

Should the Wise launcher detect the correct Unreal version?
in General Discussion by VFS IT (110 points)

Please sign-in or register to answer this question.

...